The contemporary scene essentially doesn't care about: technical mastery, creative composition and even originality of content. It would be easy to say that the idea or the emotion evoked matters— but that wouldn’t be true. Instead, what matters to the contemporary art world, is the concept behind the work references cues within the culture, philosophy and other art works, present and past. The straightforward ordinary-looking works have become their common style. And, if the work is technically well-crafted, so much the better, but refined aesthetics is anathema. Kasper SaltoBoris Berlin, Denmark"movement within mobility" Iskos-Berlin Design is a partnership of Boris Berlin and Aleksej Iskos. The firm was only established in late 2010, but Boris and Aleksej have been working together for a number of years. In 1987, Boris co-founded Komplot Design, where Aleksej was employed as an assistant for more than 11 years. Michael Young, Hong Kong“Design isn’t about it marketing,” says Young. “It’s about industrialization.” He graduated in furniture & product design from Kingston University in 1992. Early in his career, he worked with the designer Tom Dixon in London. He has collaborations with Chinese industrialists in Hong Kong & Brussels. Martino Gamper, ItalyThe 100 Chairs project has been described by Gamper as "3D Drawing", and is typical of Gamper's practice in that it shows disregard for the historic design standards of harmony and symmetry. Gamper has stated "There is no perfect chair". Starting as an apprenticeship in cabinetmaking with a furniture maker in Merano, Gamper went on to study sculpture under Michelangelo Pistoletto at the Academy of Fine Arts, Vienna. In 1996, Martino returned to Italy to freelance for various Milan-based designers, including fellow South Tyrolean designer Matteo Thun. He completed a Masters in 2000 from the Royal College of Art, London, where he studied under Ron Arad. He is also a tutor at the Royal College of Art in London. Thomas Heatherwick, BritainI’m really interested in how you think strategically—do large-scale planning but also stay sensitized to ambience and creating spaces that human beings feel comfortable in. He studied 3D design at Manchester Polytechnic and Royal College of Art. Whilst Heatherwick was at the RCA he met renowned designer Terence Conran. Greg Lynn, USAHe is an architect, philosopher, and science-fiction author, a Professor of architecture at University of Applied Arts Vienna, a studio professor at the UCLA School of the Arts and Architecture, and the Davenport Visiting Professor at the Yale School of Architecture. He was the winner of the Golden Lion at the 2008 Venice Biennale of Architecture. In 2010 Lynn was named a Fellow by United States Artists. Greg Lynn's innovations in form and structure, which flirt with the possibilities opened by digital technology and envisage ideas of science-fiction, have made stunning breakthroughs in their increased ability to sustain the building's weight. The structures Greg Lynn has created; both by himself and with the other architects in his design firm; push towards the unknown in their irregular geometry and biomorphic shapes. He is very candid about his refusal of any nostalgia for a past which is inaccessible. At the same time, his work is unusually daring, and seems as though it would not be out of place in a science-fiction film. Drawing much of his inspiration from mathematics, philosophy, and postmodern theory and in particular the work of Gilles Deleuze, Luce Irigaray, Sanford Kwinter, Ilya Prigogine and others. Greg Lynn develops his architectural projects utilizing the concepts of high theory. Computers are a principal element in Greg Lynn's design process, which he believes can be used to integrate calculus into the design of new architectural forms. Greg Lynn earned combined BA degrees in philosophy and architecture from Miami University of Ohio, and he received his Master of Architecture degree from Princeton University. Jerszy Seymour, BritainEven the Bonnie and Clyde sofa is an example of material reinvention: its expanded polyurethane foam is usually used in the construction industry. "A car already has human dimensions," continued Seymour’s email to Teruo Kurosaki of Sputnik. "Put inside, it creates a connection between architecture and furniture. It responds to the fact that more people want to live in open ex-industrial spaces like a kind of way of being compatible with spaces not meant for living or creating spaces in huge modern restaurants not meant to be impersonal. The car is a romantic symbol of freedom and, maybe now, true luxury is freedom." At first sight, his zest for bright colours, cartoonish forms and jokey pop culture references is so dominant that it is easy to ignore his technical inventiveness and his innovative choice of materials and manufacturing processes. His work combines a raunchy humour with innovative use of materials, from his mass-manufactured products, such as his playful 1999 Pipe Dreams blow-moulded polyethylene watering cans and 1998 Captain Love-tray injection-moulded ABS tray for Magis, to one-off projects like the Captain Freewheelin Franklin remote-control table he created for the first Sputnik exhibition in 2000. Yet his "vandalism" is also an elegant example of the modernisation of a traditional industrial process. He studied engineering design at South Bank University followed by an MA in industrial design at the Royal College of Art. After graduating from there in 1994, he went to Milan and collaborated for a time with the Italian designer, Stefano Giovanonni. Jaime Hayon, Spain" I always focus on techniques. It looks really simple, but it’s really complex." After studying industrial design in Madrid and Paris he joined Fabrica in 1997, the Benetton-funded design and communication academy, working closely with the legendary image-maker and agitator Oliviero Toscani. In a short time he was promoted from student to head of their Design Department. Eight years later, Jaime broke out on his own, first with his collections of designer toys, ceramics and furniture, later followed by interior design and installations. Ricardo Antonio, BrazilThe curve that I come across in the mountains of my country, in my favourite woman, in the clouds of the sky and in the waves of the sea. The universe is made of curves. Ricardo Antonio in 2002 designed "La Ravello". It was launched by Poltrona Frau, during the Milan Furniture Fair in April 2003. Creativity draws the attention of experts and their pieces stand out, as the chaise that appears in the "Fuori Saloni" in Milan 2008. He graduated from the ' Federal University of Rio de Janeiro (UFRJ) in 1989, began his professional life in the 80s at Form, a magazine of art and architecture by architect Oscar Niemeyer Brazilian direct, with which establishes a lasting partnership and friendship. Pierre Paulin, FranceAfter an early functionalist phase, his style became more organic. His space-age upholstery pieces compliment the soft curves which are instantly inviting and extremely comfortable. His most memorable furnitures are the Little Tulip lounge arm-chair (1965), the Ribbon lounge chair (1966) and the Orange Slice chair (1960). Naoto Fukasawa, Japan"is that people think that design is something that appeals to their emotions, but in fact people are linked to things every day in their environments, unconsciously, without even being aware of it. This 'unthinking' state makes actions smooth. Whereas, if we think closely about what we're doing, our actions become awkward or wooden. Designs that make us feel this kind of simplicity don't stand out, but entwine with people's actions and with the environment, too." He graduated in studied art and 3D-design from Tama Art University in 1980. His career began at Seiko Epson, where he designed products such as wrist TVs and mini printers using micro-technology, until 1988 and for ID-two in San Francisco from 1989-96. He was also involved in the development of a design language and design concept for Apple.
In recent years, he has released a host of new works with Italian companies B&B Italia, Driade, Magis, Artemide, Danese and Boffi, as well as in Germany and Northern Europe, and they have garnered a great deal of attention. In the past, he has won over fifty awards, including the American IDEA Gold Award, the German if Gold Award, the British D&AD Gold Award, the Mainichi Design Award and the 5th Oribe Award.
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AuthorI am interested in unfolding scene design, character design and image design; representing contemporary narrative strategy, narrative shot and narrative style. The flowing images, which combine aesthetics and ideology. NoticeThis site contains copyrighted material for purposes that constitutes 'fair use'; and has not always been specifically authorized by the copyright owner. No fee is charged, and no money is made off this site. If you wish to use this copyrighted material for purposes of your own that go beyond 'fair use,' you must obtain permission from the copyright owner.
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